
| VERBS | YOUR ACTION FROM YOUR OWN PERSPECTIVE | YOUR ACTION AS VIEWED BY OTHERS |
| EAT BANKBOOK (Four Winds members only) | Lost in thought, you absentmindedly chew on the corner of your weathered leather bankbook. | Seeming lost in thought, Eratika absentmindedly chews on the corner of her weathered leather bankbook. |
|
EAT <FOOD ITEM> |
You take a bite of your apple cookie. |
Eratika takes a bite of her apple cookie. |
|
EAT <ITEM> |
>eat
back
You try to eat your heavy backpack. >eat sealed message Having suddenly decided that you are a secret agent of some sort and are about to be captured, you hastily stuff the message in your mouth and chew it up. It tastes rather dry and without flavor, you manage to choke it all down and then suddenly realize that this is going to be just a little hard to explain. |
Eratika
tries to eat her heavy backpack.
Elleth suddenly stuffs a bit of folded parchment in her mouth and chews it up rapidly as if fearing some enemy will snatch it away and read it.
|
|
EAT <PERSON> |
You bite Trakkar! |
Eratika bites you! Of all the nerve! |
| EAT <YOURSELF> | You chew on your fingernails. Mm, delicious. | Eratika chews on her fingernails. |
| ELVEN This verb is used to change the language
that you are speaking. Elven is the language of the elves, and cannot be
spoken nor understood by the other races. There are several Elanthian languages, which are: Common, Dark Elf, Dwarf, Elven, Giantman, Guild, Half-Elven, Halfling and Sylvan. |
You are now speaking the Elven language. | N/A |
|
ENCHANT (by wizards only) NOTE: As Khait notes, "Newflash: As of March 30, 2001, mages are having difficulty with the tempering of items for enchanting. Tempering potions can no longer be purchased - the Wehnimer's Landing Alchemist Shop has burned to the ground, sisfu potion is no longer for sale on Teras, and the alchemists in Solhaven and the Caravansary are out of stock. Furthermore, mages are encountering a high failure rate when trying to pour potions they purchased previously. No one is sure if this is a temporary situation, or preparation for a new enchanting system to be rolled out. Check the Wizard folder on the Official Simutronics message board to keep up to date on the situation." (NOTE: A LOT of mana must be infused into the area -- see INFUSED -- and the wizard should enchant only at workshops or other areas with intense mana pools. Note that there is a formula - which could change at anytime - for roughly calculating what amount of increasingly difficult enchants a particular wizard can do successfully with an item such as armor. There is also a formula for determining how much mana is needed for enchanting from a 1x to a 2x, etc. A wizard cannot enchant the item until he or she has prepared it with rohnuru, dugnuru, dirtokh, mirtokh or sisfu potion, see POUR POTION ON MY <ARMOR or WEAPON or SHIELD> ) NOTE: For an excellent guide to ENCHANTing, please visit Khait's site, at: |
What follows is a successful enchant; the wizard may see other messages which indicate a range of failures, from simple "try enchanting it again" messages to total destruction of the item and harm to the wizard: >prep 925 What follows is what can happen when a wizard attempts to enchant
BEFORE the waiting period is up; i.e., the rohnuru potion tells you wait
three hours, and you attempt to enchant in only one hour: The following happens when the item has properly been prepared via a
potion and a waiting period, but there is not enough mana in the local
mana pool. More mana must be INFUSED: The following occurs when you have not poured an appropriate potion
onto the item: |
Hannal gestures and utters a phrase of magic.
Hannal looks pleased.
Hannal gestures at some double leather.
Uh oh, from the look on Hannal's face, something must have gone wrong!
Hannal gestures and utters a phrase of magic. Hannal gestures at some full leather. Hannal gets a funny look on his face.
Hannal gestures and utters a phrase of magic. Hannal gestures at some full leather.
Nothing seems to happen.
|
| ENCUMBRANCE
(There are 10 levels of encumbrance, from unencumbered to so encumbered you can barely move. Your constitution, strength and weight statistics all affect how much you can carry before becoming encumbered, where you will then pass from Level 0 to Level 1. While no one has yet discovered the formula, it is possible that your constitution, strength and weight stats affect not only how much baggage it will take to begin to become encumbered (i.e., reach Level 1) but also the increments between each level beyond Level 1.)
|
Level 0 (unemcumbered): You adjust your gear comfortably and feel satisfied that you are not encumbered enough to notice. Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: |
Eratika checks her equipment, adjusting and rearranging her gear.
Eratika checks her equipment, adjusting and rearranging her gear.
Eratika checks her equipment, adjusting and rearranging her gear.
Eratika checks her equipment, adjusting and rearranging her gear.
Eratika checks her equipment, adjusting and rearranging her gear.
|
|
EXAMINE <ITEM> or LOOK <ITEM> |
You see nothing unusual. (most of the time you see this message, although you do get integrity stats with shields, armor and weapons and any marks of enchantment) >examine star You bundle some heavy crossbow bolts together. |
N/A |
|
EXAMINE or LOOK <PERSON> |
You see Hannal Gokind the Dark Elf Wizard. |
N/A |
|
EXAMINE <WEAPON or SHIELD> or LOOK <WEAPON or SHIELD> (Do this regularly, as breakage will be fully implemented soon) |
>examine my shield |
N/A |
|
EXCHANGE <ITEM> WITH <PERSON> FOR <#> |
You offer your vultite wall shield to Trakkar for 100 silvers. He has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer. |
Eratika offers you her vultite wall shield for 100 silvers. Enter ACCEPT CONFIRM to pay the silvers and accept the offer or DECLINE to decline it. The offer will expire in 30 seconds. |
|
EXHALE |
You slowly and deliberately empty your filled lungs. |
Eratika slowly empties her lungs. |
|
EXHALE (while hidden) |
You slowly and deliberately empty your filled lungs. |
You hear a "Woosh!" of breath. |
|
EXHALE <CRITTER or HOUSE PET> |
You glance at a rolton and slowly exhale. |
Eratika glances at a rolton and slowly exhales. |
|
EXHALE <METALLIC ITEM> |
You blow on your eonake morning star. |
Eratika blows on her eonake morning star. |
|
EXHALE <NON-METALLIC ITEM> |
You blow on your black silk skirt. |
Eratika blows on her black silk skirt. |
|
EXHALE <PERSON> |
You glance at Trakkar and slowly exhale. |
Eratika glances at you and slowly exhales. |
|
EXHALE <YOURSELF> |
You release a slow, low whistle. |
Eratika releases a slow, low whistle. |
| EXIT or QUIT | >exit
* Connection to the game has been dropped. * |
Eratika just left. |
|
EXPERIENCE |
>exp |
N/A |