
| VERBS | YOUR ACTION FROM YOUR OWN PERSPECTIVE | YOUR ACTION AS VIEWED BY OTHERS |
|
UNHIDE |
You come out of hiding.
You come out of hiding. |
(No one will see you unhide if you are trained well enough in hiding.) Eratika comes out of hiding. |
|
UNLATCH DOOR |
You unlatch the door. |
Eratika unlatches the door. |
| UNLINK (while dead)
(NOTE: Clerics now must link their souls to the dead -- by casting Well of Life -- before the dead can be resurrected. If the souls are NOT linked, then the dead person cannot, of course, UNLINK. Once linked but prior to being raised, a dead person may UNLINK to sever the bond between the cleric and the deceased. If the dead person chooses to remain linked, the soul link will last for 15 minutes or until the corpse is raised or UNLINK is invoked. Note that after raising a corpse, the soul link remains for another two minutes; i.e., the cleric is mandated to protect the recently resurrected for two minutes.) (Also NOTE: Establishing a soul link does not negate the requirement of preserving the corpse with Lifekeep!) |
Here are a few
examples of linking and unlinking. First, a cleric attempts to resurrect a
dead person without first casting a soul link via Well of Life (308):
>prep 318 Second, the cleric, after she recovers from her stun (heh), remembers to cast Well of Life upon the dead person before attempt to do a raise, thus linking their souls: >prep 308 Third, here is an example of what happens when the deceased UNLINKs with a cleric (and thus that cleric can no longer raise that corpse unless the link is reestablished): >unlink [while you are dead] Fourth, note that two minutes after a successful resurrection, the soul link naturally dissolves: You sense the link to Kelista's soul slip peacefully away. |
Kelista gestures at you.
A gigantic burst of magic explodes over the head of Kelista. She reels from the backwash of pure spiritual energy!
(NOTE that a third party will see this: Kelista gestures at Eratika. A silvery translucent thread extends from Kelista encompassing Eratika's corpse.)
|
|
UNLOCK <DOOR> (while inside HOME) |
You unlock the door. |
Eratika unlocks the door. |
|
UNLOCK <PERSON> <HOME> or UNLOCK <DESCRIPTION OF HOME> |
You unlock the door to a cozy fieldstone cottage. |
Eratika unlocks the door to a cozy fieldstone cottage. |
|
UNWRAP <AREA> |
You unwrap your bandages. The bandages on your left leg come loose and you begin to bleed again. |
Eratika unwraps her bandages. The bandages on Eratika's left leg come loose and she begins to bleed again. |
|
UNWRAP <PERSON><AREA> You may undo the affects of TENDing to an injured area by using the UNWRAP command to remove the bandages. Format: UNWRAP (MY or <PERSON>) <AREA> <AREA> may be one of: head, chest,abdomen, back, neck, right arm, left arm, right hand, left hand, right leg, left leg, right eye, left eye |
You unwrap Trakkar's bandages. The bandages on Trakkar's right leg come loose and he begins to bleed again. |
Eratika unwraps your bandages. The bandages on your back come loose and you begin to bleed again. |