Three Monitors and Three
Fresnel Lenses
When I first heard about using 3 monitors with racing sims, I started
looking in to how to do it and what was needed. It looked
very
simple to do, but since I was a huge fan of using a Fresnel lens (F550
from http://www.3dlens.com/),
I also wanted to try and use 3
Fresnel lenses with 3 monitors.
To use three monitors I am using the Matrox TripleHead2Go with a
resolution of 3074 X 1024 and single GeForce 6800 GT graphics
card. Many graphics cards and resolutions are supported (see
the
Matrox web page
for details). Many
available video modes of the
TripleHead2Go support only up to a 60Hz refresh rate. This is
the
refresh rate of LCD screens and does not equate to the bad
looking 60hz rate when applied to a CRT.
Setting up the TripleHead2Go is straight ahead, you just need enough
room. Using 3 Fresnel lenses along with this setup makes
thing
trickier.
Things to consider when using 3 lenses:
- how to mount the lenses to the monitors,
- what distance will be best between the lens and monitor,
- what distance will be best between you and the lens,
- how much space will you need (the monitors will need to be
further apart), and
- at what angle will the side monitors be positioned?
To make things as flexible as possible I came up with a very simple
design to hold each lens and monitor. The monitor sits in the
frame with the lens hanging on front (in a dark room there is no need
to put a shroud around the lens.) The monitor can be moved
back
and forth in the frame to adjust distance between itself and the
lens. The whole unit can be moved as one piece to position
the
monitor where you want it. The lens can be moved up and down
by
the screws that hold them. The top bars holding the lenses
can be
moved to shift the lens left and right if need be. So I had
lot's
of flexibility. The only issue was that the lenses
would
not be able to be removed easily to use the monitors for regular
computer work. I previously had decided to just dedicate the
monitors to racing sims and the odd computer game I may play.
The
lack of clarity imposed by the effect of the Fresnel lens is not
something you would want to deal with for regular computer work.
When I first used a Fresnel lens, it was with a single
monitor.
The best distance I found between the lens and CRT was 12
inches.
I figured that was probably what I was going to use with the 3
monitors (that's why my lens holders are so deep.) When I
first tried 12 inches with the new setup, I
realized that the difference of what each eye was seeing on the inner
edge of each side lens (the left edge of the right lens and the right
edge of the left lens) was so different as to be distracting and
physically bothersome to my eyes. I now believe this is due
to
the way the lenses are cut. Maybe a different cut (if it was
available) would cure this (see picture below.)
I found that I could reduce this bad affect on the edge of the side
monitors by putting the lens closer to the monitor. Four
inches
seamed to be a good compromise. Once the monitor was moved up
to
the lens, I had to move the whole unit farther away from me as the
image size got smaller (the down side of moving the lens and monitor
closer to each other) as I started to see the edges of the
monitors.
I also tried putting thin strips of dark paper over where the lenses
meet. This at first seamed counter productive as I was able
to
get rid of the monitor edges only to put them back in via a different
format. The reason why this helped was that it eased the
transition between the lenses, not only helping if things where not
perfectly lined up, but also helping the distortion caused by the outer
edges of the lenses being together.
Here is an attempt at a sketch to show this. The lines in the
top
and bottom picture are the same, but by dividing them up, they don't
look as out of alignment. Pull back from the monitor until
the
bottom one looks ok and you will see the top one still looks bad.
I will continue to experiment with this.
Benefits of 3 Fresnel Lenses
- makes the screens look larger
- focus is further out than at the face of the monitors
- the lens seams to bring out depth (a very subtle 3d
effect), and
- it gives the ability to position monitors/lens to eliminate
the edges of the monitors from between the middle and side
monitors.
Problems of 3 Fresnel Lenses
- distortion on inner sides of outer monitors
- moving your head to the side (like leaning into a turn)
changes
what you see where the side lenses meet the center lens. Move
your head far enough and you will see the monitor edges. This
doesn't happen when you turn your head.
- the distance between you and monitor and the angle of the
side
lens/monitor is dictated by the lens and not as flexible as without
lenses and
- -if you need the side monitors at extreme angles, (let say
more than 45
degrees) you will be looking through the lenses at too great an angle.
Recommendations
Three screens work great and give great immersion. I highly
recommend this approach. Make sure the sims you want to use
support this mode and look into if they have any special views to
better support 3 monitors. I am not sure if the Fresnel lens
in a
3
monitor setup is worth it due to the issues mentioned above.
If
you use only one monitor, get a Fresnel lens!
Pictures disclaimer.
It
is hard to photograph with the lenses. The camera
has only
one '"eye" so it can't show the depth nor the effect of peripheral
vision. The camera is sitting further back than where my eyes
would be. This was done in order to see the full width of the
lenses. Because of that, the lenses are in the wrong place
for
the camera and 1) you now see lines between the monitors, 2) you see an
exaggerated fish eye view on the far left and right 3) there
is
way more distortion in the picture and 4) parts of the pictures look
washed out and parts look very dark. Non of these things
are experienced with ones own eyes. The best thing
to take
away from viewing these pictures is the larger view of what is around
you.
All of these are at 3840 x 1024 resolution. The standard FOV
was
used. No other changes were made in the sims to accommodate
using
3 monitors.
rFactor pictures
Live For Speed
pictures
netKarPro pictures
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