|
This
is the official release website for the Enemy
Territory map Saberpeak. The final version is now available for
download with a few changes to better balance the gameplay. For a
complete list of changes made since the beta version click
here.
IMPORTANT: KNOWN BUGS IN THE FINAL
VERSION
There are 2 bugs that have been discovered in the final version. They
are quite rare and should be relatively easy to avoid, so for now I'm
not planning another release to fix them.
1) The first bug has to do with the game not ending when the submarine
is destroyed. This bug is triggered when the main gate or the side path
boulder is destroyed while the submarine scripted explosion sequence is
taking place. The whole sub destruction sequence lasts 5-6 seconds and
if during this time the main gate or the side boulder is destroyed the
game might not end. This bug is very rare and it should be quite hard to
trigger it because of the timing involved.
2) The second bug has to do with the boat not being repairable even
though it is destroyed. If the boat gets damaged while it is destroying
the boulder blocking the side path and an allied player is on the boat
at this time, the boat is not repairable even though it is damaged. To
fix the bug the allied players should simply get off the boat until it
becomes visibly damaged (smoke appears) and they hear the boat damaged
message. This should take about 1 or 2 seconds from the time they get
off the boat so the bug should not cause any significant problems.
Screenshots:



Map Description:
A small secluded beach resort proved to be the ideal place for the axis to
establish a secret docking station for their u-boats. Surrounded by very
tall cliffs, the small
Saberpeak gulf is well hidden from prying eyes and unwelcomed visitors.
A small group of allied forces were sent on a mission along the coast to find the secret base and
destroy any u-boats in its hangar. This will prove quite difficult since the axis have heavily fortified the resort turning it into an impenetrable fortress. To make things even worse an ammo shipment sent to supply the allies
assault boat was intercepted by the axis leaving the allies severely weakened.
Recommended
Number of Players:
The map has a lot of open spaces and it was meant
to be played with a large number of players. Personally I recommend a
minimum of 15 and a maximum of whatever your server can handle before it
goes up in flames. That being said however, it's up to you.
Objectives:
ALLIES:
Primary:
1)Escort the assault boat to the old dock.
2)Steal the ammo from the truck and load it onto the boat.
3)Escort the boat to the resort gates and use the boat cannons to destroy
the entrance.
4)Destroy the submarine.
Secondary:
1)Destroy the side wall
2)Construct the command post
AXIS:
1)Don't let the allies steal the ammo.
2)Stop the boat from destroying the resort gates.
3)Protect the submarine.
Secondary
4)Construct the command post.
|