HERE ARE THE  CHANGES MADE SINCE THE BETA VERSION

GAMEPLAY FIXES AND CHANGES:
 1)  Spawns switch when the boulder blocking the side path is blown, not when the main
      entrance  is  destroyed.
 2) 
Boat health was increased 33% (from 1500 to 2000).
 3)  The dynamite plantable area in the hangar was reduced to cover just the submarine and
      the surrounding water.
 4)  The wall dividing the 2 bottom hallways of the hangar was removed.
 5)  Fixed bug where under certain conditions if the allies command post in the bunker was  
      destroyed the spawns would switch again, even though they should not.
 6)  Added steps to climb on top of the tall portion of the submarine.
 7)  Made the side wall taller so it's not jumpable anymore from the outside in (hopefully).
 8)  Mines cannot be planted in debris of the side wall anymore.
 9)  Made the ladder leading to the roof of the first building in the resort more accessible
      (electrical wires were in the way).
10) The total amount of ammo in the ammo cabinets in the bunker was reduced.
11) The weapons cache area inside the hangar is now properly clipped.

12) Ammo cabinets inside the cabin were moved so they're not visible from the bunker.
13) Axis engineer cannot plant mines underneath the ammo boxes anymore.
14) Allies spawns on the beach were moved slightly north.
15) Etpro patch is now available for download to fix the issue with the command map icons
      appearing outside the compass.
16) Added a bunch of stuff in and around the cabin area and also modified the terrain in the
      path leading to the ammo boxes to provide more cover.

OTHER FIXES: (not that important)
Fixed all texture missing bugs.
Fixed a bug with the messages played when the ammo boxes were loaded.
Dynamite icon now appears on top of the submarine.
Fixed a portion on one of the cliffs where a player could get stuck.
Lowered some of the plants that were not touching the ground.
Fixed the fuses on one of the houses.
Fixed the submarine and the side path boulder clipping.
Fixed a door inside the axis mansion that was off the wall.
Fixed one of the bunker lights that was missing a bulb.
Fixed the clipping on the vase in the balcony of one of the houses.
Fixed some decal shaders.

Thanks to everyone who played the beta version and submitted bugs and suggestions to improve the gameplay.