Rules > Dark Elf Slave Rules
Karond Kar Slaves
5 points
From the city of Karond Kar Dark Elf generals acquire slaves as a
missile screen and they are taught how to fire a repeating
crossbow. Even though the slaves are given
weapons they do not rebel because they know that if the survive
they will be the first to be sacrificed on the altars of Khaine
or run down by the rest of the army.
M WS BS S T W I A LD
4 3 4 2 3 1 6 1 7
Equipment: Karond Kar Slaves are armed with a sword and repeating
crossbow.
Save: None
Options: Slaves may be armed with leather strips at 5pts for the
entire unit.
(Leather strips give a 6+ save against shooting at over half
range)
Special rules: Slaves will never break from combat because of the
greater fear of being sacrificed for a job not so well done.
Regiments can not have standard bearers,
champions, or musicians.
Karond Kar Slave Master
15points
The slave master in is charge of keeping the slaves in line
during battle. For every unit of 10 or more slaves a slave master
must accompany them.
M WS BS S T W I A LD
5 5 5 4 3 3 7 3 8
by Jeff Petrowicz