Rules > Dark Elf Slave Rules


Karond Kar Slaves…5 points

From the city of Karond Kar Dark Elf generals acquire slaves as a missile screen and they are taught how to fire a repeating crossbow. Even though the slaves are given
weapons they do not rebel because they know that if the survive they will be the first to be sacrificed on the altars of Khaine or run down by the rest of the army.

M WS BS S T W I A LD

4 3 4 2 3 1 6 1 7

Equipment: Karond Kar Slaves are armed with a sword and repeating crossbow.

Save: None

Options: Slaves may be armed with leather strips at 5pts for the entire unit.

(Leather strips give a 6+ save against shooting at over half range)

Special rules: Slaves will never break from combat because of the greater fear of being sacrificed for a job not so well done. Regiments can not have standard bearers,
champions, or musicians.

Karond Kar Slave Master…15points

The slave master in is charge of keeping the slaves in line during battle. For every unit of 10 or more slaves a slave master must accompany them.

M WS BS S T W I A LD

5 5 5 4 3 3 7 3 8


by Jeff Petrowicz