Disclaimer: The following material consists of rulings on GURPS originally posted to electronic discussion forums, newsgroups, and mailing lists by Sean "Dr. Kromm" Punch. Some of these statements have been taken out of context, or have been altered for clarity or brevity; therefore, these are not "official" rulings, and neither Sean Punch nor Steve Jackson Games is responsible for the accuracy of the modified content.

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Limitations

 

 

Melee Attack

09-04-2004, 02:08 AM <forums.sjgames.com>

Re: Innate Attack (and general Ads) questions


Quote:

Originally Posted by margath

The strange thing, and maybe this is me, is that strikers vs. an innate melee attack with the "melee limitation" is somewhat fuzzy and unclear.

The Melee Attack limitation turns a ranged attack that doesn't depend on the user's ST into a hand-to-hand attack. Think plasma sword vs. plasma beam, or force sword vs. force beam, or shocking touch vs. lightning bolt, or . . .




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