The basic plot is that the Troubleshooter team should go to TAT sector, flush out the Rebels who will then flee in a transbot (belonging to Hahns-O-LOW, of course).
The Troubleshooters have their orders to simply put pressure on the CMT's so they will rush to their next location, thus hopefully giving away their hideout.
TAT sector
Unless otherwise noted, all hallways in TAT are of red clearance. The sector is seedy and very poorly lit. There also seems to be some trouble with the habitation system, as it's very hot and dry here. The buildings in TAT are as follows:
- The BAR is where Hahns-O-LOW and Chew-B-AKA plan to meet Luuksk-Y-WKR and Ohb-I-WAN. The bar is owned by the notorious bot-hater (and secret member of Frankenstein Destroyers) Cant-Y-NAH, a clone of fierce disposition also noted for her drink-mixing skills (unrivaled in five sectors). Given Cant-Y-NAH's noted distrust of bots, the databot won't be there. It's expected the CMT's will pick the bot up on their way to:
- The trans-craft hangar. This is a large hanger holding several large carrier-class trans-craft. It also has a green-level bay where the very wealthy clone Lucas-G-RGE keeps his beautiful trans-yacht. Not to be damaged. Regardless, this is where Hahns-O-LOW's POS cargo-craft is docked. The ship is noted for it's low speed and easy-to-pick-out design and markings, making it easy to follow by the Troubleshooters.
- The grey markings are on the ground, and show where the trans-craft actually are supposed to fly. Its mainly a warning for hapless pedestrian clones that this is not a good place to wander about. Unfortunately, it's not well marked and the dirt and grime that covers other parts of TAT obscure the markings.
- Also here is an IntSec office, which will be empty. There is a red zone in the front for pushing the "attention" button, where presumably a Police-clone would show up to help you... but none will.
- The large red building is a low-end Dormatory, where the less-lucky clones in this area get housed.
- Finally, the large yellow array is a series of storage bays, some are huge, some are just about large enough to stuff a clone into. In fact, some seem to have clones stuffed into them right now. This is where the databot (and another bot Luuksk-Y-WKR stole) are waiting.
Cant-Y-NAH's Bar
All of Cant-Y-NAH bar is red clearance.
- The Entryway: is guarded by a hefty looking clone wearing yellow reflec. If there's any problems, he's going to fix them quickly. Two large stairs lead down into the main bar area.
- The Main Bar: has 4 tables and numerous stools scattered about. Only the back corner booth (where Hahns-O-LOW and Chew-B-AKA are) is actually fixed to the floor. The rest can be moved/thrown/etc at will.
- The Stage: is where four very drunk clones are attempting to play what seems to be very unlike music on what appear to be power tools. Patrons will occationaly wake from a stupor to throw something at them.
- The Bar: is where Cant-Y-NAH dishes out drinks and headaches with her massive stun-club. You'll be buying a drink, or you GET one and the bouncer will be extracting payment in a different, less pleasant way.
- The backroom: is off-limits, and contains various drink ingredients and BBB tanks. There's also a back door, should anyone bother to look for it. Cant-Y-NAH and her bouncer know EXACTLY where it is.
- The shady-back-of-the-bar-booth: is where the team will find Luuksk-Y-WKR, Ohb-I-WAN, Hahns-O-LOW, and Chew-B-AKA.