Buh-B-YEE Attention, Troubleshooters! These are your MISSIONS, you will PERFORM THEM. If you have any questions, it means you DID NOT LISTEN ATTENTIVELY TO THE COMPLETE MISSION REPORT.

Missions are being rebuilt as we speak, uploads shortly



[1] What in HEL sector is THAT?!?
GO! A team of troubleshooters has been lost in ICK sector, without a trace. They were sent to investigate unexplained failures in some first unit recycling vats, as well as some power glitches plaguing the entire sector. A new team must determine what's going on!

Mission Difficulty: Moderate
[2] Letter for you, Sir
GO! The team must deliver a sealed message to a clone about 10 minutes down the hall. That's it. No side quests, no long treks through unknown sectors, just go from point A to point B. How much treason can you pack in 10 minutes?

Mission Difficulty: Very Easy
[3] STR Wars Part 1
GO! Rebellious CMT's have stolen the sector plans and The Computer has determined that they plan on using them to blow up DTH Sector! This mission is inspired by a favorite SF movie, only now its told from the OTHER side of the mission.

Mission Difficulty: Moderate
[4] STR Wars Part 2
GO! The CMT rebels are returning to DTH sector to rescue Princessla-Y-AHH. The troubleshooters must stage several fake battles to prod the CMTs into revealing the location of their secret base.

Mission Difficulty: Fairly Difficult
[5] STR Wars Part 3 (In Development)
GO! The Final Battle™ unfolds as rebels attack DTH sector in a variety of ragtag craft, attempting to destroy a cooling grid and overload the main power core. Can the troubleshooters stop them? Will the troubleshooters stop them? Does it really matter either way?

Mission Difficulty: Easy
[6] Cleaning up the DMP (Incomplete)
GO! The troubleshooters are transferred to the ACRP program to clean up a recently reclaimed sector of Alpha Complex. They must bring Sector DMP back up to the highly critical standards of the Computer while Commie Traitors work against them.

Mission Difficulty: Hard
[7] The LYT at the end of the tunnel
GO! Problem: Citizens are suddenly dying in LYT sector. Solution: Send the Troubleshooters in to check it out! Twist: The whole team gets to start this mission on a freebee clone replacement because they all die 10 minutes into it on that first try.

Mission Difficulty: Moderate