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Mark IV Bio-Battle Bot The Mark IV "DETHTRAP" (Dynamic Encapsulated Total-Environment High Tolerance Robotic Assault Project) Bio Battle Bot is R&D's attempt to update the current model Mark III. Perhaps the most frightening thing about the bot is that it actually works, and is just a few bugs short of full production. It is those very bugs, however, that make the bot dangerous and which have forced the folks at R&D to use the "troubleshooter" method of removing them.

Part 1: The Parts
The bot is essentially power armor. The troubleshooter climbs into the hatch (1) via the retractable ladder (2) and arrives in the "cockpit" (see the red man?). His arms and shoulders fit into the base of the arm units, and his legs lock into the feet. By moving his arms or legs, the bot's arms and legs move, amplified by hydrolic drives. This gives the pilot an effective strength of 15 for carrying capacity and hand to hand damage. Once inside, the pilot has at his command the entire robot's system. The bot has an armor of ALL5 and is very tough. There are joysticks in the arm units that control the robots multi-function "hands" (9) which consist of large, three fingered pinsors. Although these are removable and can be replaced with other types of grips and tools, R&D hasn't finished any yet. The pilot can also move his hands towards his face (close enough to almost scratch his nose) where there are 8 green and 3 red buttons. More on these later. By "walking" the pilot gets the big bot moving forward, which it can do at a decent pace.

Part 2: Buttons Buttons Buttons or What's this button do?
Ahh, the buttons. Since there is no instruction manual, and any R&D dweeb will be far away when they are getting in this monster, those pesky buttons will be a complete mystery to the lucky pilot. Usually the party will argue profusely over who the pilot will be for a few minutes until the team leader or equipment guy steps in. So here, in no particular order, are what the buttons do:

Part 3: *** Deleted for Security Reasons ***

Part 4:Other systems or surprise! The bot, being valuable, has several built in systems that may or may not be activated when leaving R&D. They are: Part 5: What to expect or those wacky troubleshooters The bot is designed to inspire fear in troubleshooters, no questions asked. It's big, it's mechanical, it's complicated, and it comes from R&D. There should be a big void in the volunteer department when this thing rolls out. Once some sucker is put into it and his pleas for mercy are ignored, he may be interested in pushing buttons. This tends to provide great amusement on the part of the group, unless they happen to be standing behind the bot when certain buttons are pressed, or in front of it when others are pressed. The pilot may begin to get a sense of security, which is deserved considering the thing is a TANK, but fortunately the bugs and glitches are such that any attempts to abuse the bot are likely to result in miserable failure. Beware of standoffs where the bot's pilot has gotten himself in the position of him vs the party. These can be bad for the party since even unarmed the bot can hack and bash it's way out of a fight. Failures in the battery department will usually suffice. A suffocating troubleshooter in the cockpit is a good warning. Also, remember that if the bot is powered off (ie the battery is dead) the hatch cannot be opened. This will render the bot useless except as cover. Also remember that troubleshooters can't reach anything on their person while inside the bot. This includes getting things out of their pack, turning on/off recording equiptment, or drawing a weapon. A troubleshooter who tries to run the bot with a gun in his hand will not be able to control one of the arms becuase the gun will be in the way. There is no manuvering room inside. Also, the bot is nearly 10 feet tall, and 4 feet wide. Trying to get the blasted thing through tight areas is impossible. The bot does offer full environmental protection, including radiation, vacuum, gas, heat, cold, gamma/x/y/z rays and so forth. Unless the bot is destroyed or powered down, consider it nearly impervious to outside factors.