CTF-Spill the Blood (UT2003 Project)

I am currently working on a map project on a remake of a classic CTF map that was extremely popular in during the "Q1 Era". When it came to a tournament tie breaker map or a map that demanded team strategy, CTF2M3 or known to all as "Spill the Blood" was the map of choice. I have been pulling old Q1 and CTF textures out and redoing them from the old 256 color pallete to TGA (16 million color) files one at a time. I am going to try to keep most of the old ambiance of the original as close as possible, however there is a part of me that wants to pimp this puppy out to the max via UT2003 style. I will strive to keep that in ballance as I have strayed away from the theme already a few times and would have to pull back the reins to get back on course again. The map is 100% to scale of the original which was a big pain in the butt to do yielding some bizarre wall, floor and ceiling numbers like 213x37, 439x167, etc. That's all fine, but texturing these wild shapes has taken me to a new level of UV mapping!

Dregs


Saturday February 7 20034- Updated at 11:04am EST

Currently, the map is under private Beta testing and is almost complete for public release. Here are the latest screen shots: