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The Day After Yesterday
This is a city I had made to be used as background for a short film. Unfortunately UPS mishandled multiple workstations and myself and the other working on it were delayed. One year later I revive the scene and re-equip it to be used for chaos and effects fun. This simulation was a torture test to see just how much information I could push through a single simulation in my pipeline. I soon learned a city with over 2.5 million particles is a bit much for a 4GB workstation, but the experience was fun, and I simply HAD to do it. It begged for it!
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