The Up Front Errata Pages
All the errata fit to correct
New Errata and Clarifications

These are items that have come up mostly through the Up Front discussion list. Some are "errata", and some are clarifications for issues that are considered open to interpretation. In either case, these rulings are official.

The errata and clarifications of 1 June 2000 and have been incorporated into the errata.

10.3 & 50.41 CORRECTION: Can a surrendered Italian group or parts thereof voluntarily panic prior to being captured?
A. No.
(The term surrounded has been changed to the proper term surrendered.)

14.41 CORRECTION: The last sentence of 48.4 states "This dual Sniper attack capability can also be used in DYO scenarios where additional snipers are purchased." This seems to be in contradiction to 14.41. Which is correct?
A. Both, but treat 48.4 as "in force" for/random reinforcement snipers. A DYO purchased "Double Sniper" is just Sniper insurance -- it takes two successful Sniper checks to eliminate Sniper capability.

A Sniper Random Reinforcement does the following:

1. Gives ordinary Sniper capability if player does not currently have it (lost it, or not have at start)

2. Serves as a Dual Sniper (makes two attacks per Sniper card played) for a player who already has a Sniper. (This is the correction).

25.8 ADD: Can an AFV place smoke if its main armament is malfunctioning or broken?
A. No.

39.7 CHANGE: The Morale values of Japanese troops and many nationalities' armor units conflit with the conditions of 39.7. How can this be resolved for DYO purposes?
A. DYO pushes many game systems to their design limits and Up Front is no exception. Where armor is concerned, comply with teh DYO point cost modifications, and ignore the Morale value contradictions - vehicles retain their printed Morale values (this is in keeping with the designer's stated rationale behind the performance of armor crews in the Designer's Notes).
As for troops, when using "Second Line" forces, limit your SL and ASL purchases to the lowest Morale representatives available for that nationality which will comply with the DYO restrictions. Likewise, "Elites" should also be limited to the highest-Morale leaders for that nationality, while complying with DYO restrictions.
Thus, the Japanese may only use Sgt. Kodu (#21) for "Second Line" DYO forces; the Italians must use Sgt. Capone (#21) for "Elites". Use of either nation's available Corporals for ASLs is unaffected.
(This keeps the ruling the same, but reflects the actual wording used in The General).

43.0 ADD: May Partisans ever receive armor support?
A. No.

45.47 REFERENCE CHANGED FROM 45.7: Do the men in the target group of a Banzai attack, on their first turn after the first Close Combat by the Banzai group, need to play a movement card or pass a morale check to perform Close Combat versus the Banzai group?
A. No.

46.4 CHANGE: Previous errata deleted. Second sentence of rule should read, "This rule also applies to any nationality and scenario with any combination of two or more BARs/LMGs/MMGs on the same side as such concentration would be unrealistic."

47.2 ADD/CLARIFICATION: This rule can be misinterpreted as regards the status of Woods cards in a Jungle scenario. In the fifth line, after "Woods card" (the parenthetical reference to "extremely dense jungle"), the word "jungle" should be capitalized, denoting a new type of terrain card, a -3 Woods (Buildings) card. In Jungle scenarios, all -2 Buildings cards are considered to be Woods cards as well.

In addition, the following sentence should be inserted at the end of Rule 47.2, after "in a Jungle scenario.":

In any Jungle scenario, all Woods cards of any rating, whether printed -2 Woods cards, -2 Buildings cards serving as Woods, or -3 Buildings cards serving as Jungle, are considered to be "Jungle" cards for all purposes, especially including calculation of Aggressive Action Victory Points or determination of scenario-specific victory conditions.

Scenario W (BANZAI) ADD: Are any Buildings cards allowed other than those the defender sets up in?
A. No! All Buildings cards are discarded as they appear, as per the normal rules (16.1 and EXAMPLE), as are those the defender sets up in, once he leaves them.

References to a particular Personality Card having a different DYO value have been removed from the errata.

Rules 1 - 16 Errata Rule 17 Errata Rules 18 - 29 Errata Rules 30+ Errata Components
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Page created 18 Feb 1999. Last edited 3 March 2002.
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Unless otherwise noted, all contents copyright © 2002,
Andrew R. Maly. All rights reserved.