The Up Front Errata Pages
All the errata fit to correct
Rule 17

Items preceded by an "*" have been corrected in the 2nd edition.

17.1 CLARIFICATION. Flank status is declared at the time the movement card is played, and is conditional based on the position of the groups involved at the time the card is played.

17.1 & 17.7 Can you play a Flank card sideways merely to allow you to change terrain or ford a stream without gaining either of those benefits?
A. Yes.

*17.3 Insert after "other" in the last sentence" "and in which one group may simultaneously flank two adjacent groups."

17.3 Is Natural Flanking Fire lost per 17.41-17.44 or just Flanking Fire generated by the play of a Flank card?
A. All forms of Flanking Fire are lost by those actions, including a group playing a movement card to encircle.

17.3 In the example below, if Red Group B moves up to Range Chit 2, does it have to choose whether to get natural flanking fire on A or C or does it get natural flanking fire on both?


BLACK
RED
A[4]
A[0]
B[3]
B[1]
C[4]
C[0]

A. Red Group B gets natural flanking fire on both Black groups A and C. Black groups A and C get natural flanking fire on Red group B.

17.4 Can ordnance get flanking fire against infantry targets?
A. No.

17.4 In a group at Relative Range 1 that has flanking fire on an opponent, would a wounded man with a bolt action rifle have a firepower of 1 or 0?
A. His firepower would be 1.

CLARIFICATION: Perform all halving and doubling of firepower before rounding down fractions. This applies to all modifiers of firepower.

17.4 and 28.53 Play of a movement card to attempt Bog Removal is not sufficient to break Flank status.

17.44 ADD: Flanking fire is lost if the flanking group completes a lateral group transfer.

17.6 This rule states, "To be eligible for Encirclement, the adjacent enemy group must have an opposing group directly in front of it. These two encircling groups do not have to be capable of fire; they merely have to exist."
This implies that range doesn't matter.
A. Incorrect. In 17.62, the directly opposing group must be at RR2 or closer to the encircled group.
This implies that you don't need a functioning weapon.
A. Correct.

17.6 Rule 17.6 states that the encircling group must play a sideways Movement card "while still at relative range 4" to encircle. Rule 17.63 implies that a group does not have to be at Relative Range 4 to encircle, but could be at Relative Range 3, etc., so long as they are behind the target group. These seem contradictory, which is correct?
A. There is no contradiction. Encirclement has to occur at Relative Range 4, but the range may change thereafter, still leaving the enemy group encircled.

17.6 & 48.33 Are reinforcements, entering in a sideways mode (without the Flanking Fire card of 35.3) at Range Chit 0 and behind an adjacent group A or D, entitled to Flanking Fire advantages?
A. Yes.

17.6 In the example below, if Black Group A makes a Lateral Group Transfer to B, can it simultaneously encircle RED Group C?


BLACK
RED
A[4]
A[0]

B[0]
C[2]
C[2]

A. No.

17.613 Are panic values reduced for purposes of rout resolution?
A. No. The Panic value is decreased, not the Rout formula on the back of each man's card.

*17.62 Add to end: "or both encircling groups find themselves '"In front of"' the encircled group."

17.62 If an encircled group retreats so that both the encircling groups are in front of it, but still closer than Relative Range 1, is the encirclement broken?
A. Yes.

*17.7 Add to end of 8th sentence: "unless its Lateral Group Transfer did not depend on the success of the other group vacating the area it is moving to."

17.7 When making a Lateral Group Transfer, can another Movement card be subsequently played on one of the involved groups in the forward/reverse mode before completing the transfer by play of a Terrain card?
A. No.

17.7 This rule states that a lateral group transfer is not complete (i.e. the new group chit is not placed) until terrain is placed and accepted. How does that apply in a group exchange? Do both groups need to have terrain placed before the transfer is complete?
A. Yes.
If one group rejects discarded terrain, is the transfer nullified?
A. Yes.
Must both groups play terrain in the same turn for the transfers to be effective?
A. Yes. ID Chits are exchanged once both groups have ACCEPTED or received new terrain.

Example: If either one of the groups rejects terrain, it loses it movement status and the transfer of both groups is canceled. However, if one of the two groups involved in a group exchange has terrain discarded on it, and the terrain is accepted, the other group involved MUST be placed in Terrain (or open ground) during its turn as its sole action for that turn, thereby completing the group exchange.

Incorrect Example: If two groups are both making lateral transfers (e.g. group C to D and group B to C) then if the leading group (C) fails it's transfer, then the other group (B) could not transfer either. If C fails, could they try again prior to B completing their transfer, thus allowing both to transfer without B having to play another movement card?
A. No, the situation described above is illegal. See 17.7, third sentence: "Such a group ID transfer can occur only if there is no other friendly group in that position at the start of the turn." So B could not go to C until the turn after C became D.

17.7 When groups are exchanging positions, could the move be completed when one group plays a terrain card and the other plays a second movement card (assuming the terrain they are leaving is not marsh or stream)?
A. No.

17.7 If two groups are exchanging positions and one group is completely eliminated before they could place terrain, is the remaining group allowed to go into the new position (assume B and C are in a group exchange, and B is eliminated, can C, on its turn, become B by placing terrain)?
A. Yes.

17.7 & 17.9 Can a group Z or E be created if the enemy has created such a group via reinforcements?
A. Yes.
If so, is the "threat" of such a group (e.g. known reinforcements coming in as E later in the game) enough to allow you to create a counter group (E) prior to the entry of the reinforcements?
A. No.
Clarification: You cannot create a group Z nor a group E except as the result of reinforcements.

17.8 Can a man being transferred between stationary groups be affected by a red To Hit RNC draw?
A. Yes, as per 25.31, the transferred man is affected the same as the defending target group.

17.8 If Groups A & C each transfer a man to Group B simultaneously, can B receive both of them with one action?
A. Yes.

17.8 This rule uses the term "man" instead of Personality card, but, for completeness, can an IG make and individual transfer?
A. Yes, but 34.3 applies.

17.8 May a man make an Individual Transfer into or from a group that has a Movement card in play from a previous turn?
A. Yes.

17.8 When a man is in the process of transferring and the receiving group is fired on, what position does the transferring man occupy for purposes of the fire resolution?
A. Transferring men are always attacked first.

17.8 When an individual transfer takes place, the group receiving the transfer can not be rearranged at that time (3.3). Where then do the transferring men go? Are the placed at the front of the group, at the back, or can they be placed anywhere they want, just so long as the rest of the group order is not changed?
A. They can be placed anywhere the owning player wants, just so long as the rest of the group order is not changed.
Example: Group A - 5, 7, 2, 10; Group B - 3, 8 (transferring), 11 can become:
Group A - (8, 5, 7, 2, 10) or (5, 8, 7, 2, 10) or (5, 7, 8, 2, 10) or (5, 7, 2, 8, 10) or (5, 7, 2, 10, 8).

*17.8 Insert in the 5th sentence between "move" and "until": "from that range chit".

17.8 & 11.13 Can the holder of a crew-served weapon begin an individual transfer if the weapon is currently crewed? Can the crewman?
A. No. No.

17.8 & 20.39 If an opposing group wishes to infiltrate a group whose last member is in the act of a transfer, does the infiltration attempt suffer the two-column shift to the right for movement?
A. Yes.

17.8 Before an Individual Transfer is completed, the opponent places wire on the "sending" group. Since the Transfer was begun when the sending group had no wire, can the transfer still be completed?
A. Yes.

17.8 Can an individual transfer INTO a group in wire?
A. Yes.

17.8 If an individual uses a "ford" movement card for an individual transfer out of a stream is the fording automatic? If the individual is fired upon and pinned before he completes the transfer is he returned to the stream?
A. Yes. Yes.

17.8 Can a Hero be immediately played upon a man just pinned in a transfer, allowing him to continue the transfer?
A. Yes.

17.8 A man in the act of Individual Transfer may not participate in the Fire Attacks or any other action of the groups he is between, other than to be received by one of those groups, thus ending the Individual Transfer. A man in the act of Individual Transfer is subject to the effects of any attacks made on the groups he is between as if he were a member of both groups.

17.8 Can men in the process of Individual Transfer fire?
A. No.

17.8 Can a transfer be cancelled, returning the transferees to their original group, as that group's sole action, merely by announcing that intention and removing the transfer chit(s)?
A. No.

17.9 If a new group is being created, can the transferring men be attacked as the new group, even if it has not yet been placed?
A. No.

17.92 Can the opponent play terrain on the not yet created group, thus creating the group (or not if terrain is refused)? If yes, what happens if the transferring PCs decline the terrain?
A. Yes. They are sent back to the original group, and are not still transferring.

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Page created 1 Dec 1995. Last edited 20 May 2001.
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Unless otherwise noted, all contents copyright © 2001, Andrew R. Maly. All rights reserved.