| The Up Front Errata Pages All the errata fit to correct Rule 17 Items preceded by an "*" have been corrected in the 2nd edition. 17.1 CLARIFICATION. Flank status is declared at the time the movement card is played, and is conditional based on the position of the groups involved at the time the card is played. 17.1 & 17.7 Can you play a Flank
card sideways merely to allow you to change terrain or
ford a stream without gaining either of those benefits? *17.3 Insert after "other" in the last sentence" "and in which one group may simultaneously flank two adjacent groups." 17.3 Is Natural Flanking Fire lost
per 17.41-17.44 or just Flanking Fire generated by the
play of a Flank card? 17.3 In the example below, if Red Group B moves up to Range Chit 2, does it have to choose whether to get natural flanking fire on A or C or does it get natural flanking fire on both? |
| BLACK RED |
A[4] A[0] |
B[3] B[1] |
C[4] C[0] |
| A. Red Group B gets natural flanking fire
on both Black groups A and C. Black groups A and C get
natural flanking fire on Red group B. 17.4
Can ordnance get flanking fire against infantry targets? 17.4 In a group at Relative Range 1
that has flanking fire on an opponent, would a wounded
man with a bolt action rifle have a firepower of 1 or 0? CLARIFICATION: Perform all halving and doubling of firepower before rounding down fractions. This applies to all modifiers of firepower. 17.4 and 28.53 Play of a movement card to attempt Bog Removal is not sufficient to break Flank status. 17.44 ADD: Flanking fire is lost if the flanking group completes a lateral group transfer. 17.6 This rule states, "To be
eligible for Encirclement, the adjacent enemy group must
have an opposing group directly in front of it. These two
encircling groups do not have to be capable of fire; they
merely have to exist." 17.6 Rule 17.6 states that the
encircling group must play a sideways Movement card
"while still at relative range 4" to encircle.
Rule 17.63 implies that a group does not have to be at
Relative Range 4 to encircle, but could be at Relative
Range 3, etc., so long as they are behind the target
group. These seem contradictory, which is correct? 17.6 & 48.33 Are reinforcements,
entering in a sideways mode (without the Flanking Fire
card of 35.3) at Range Chit 0 and behind an adjacent
group A or D, entitled to Flanking Fire advantages? 17.6 In the example below, if Black Group A makes a Lateral Group Transfer to B, can it simultaneously encircle RED Group C? |
| BLACK RED |
A[4] A[0] |
B[0] |
C[2] C[2] |
| A. No. 17.613 Are
panic values reduced for purposes of rout resolution? *17.62 Add to end: "or both encircling groups find themselves '"In front of"' the encircled group." 17.62 If an encircled group retreats
so that both the encircling groups are in front of it,
but still closer than Relative Range 1, is the
encirclement broken? *17.7 Add to end of 8th sentence: "unless its Lateral Group Transfer did not depend on the success of the other group vacating the area it is moving to." 17.7 When making a Lateral Group
Transfer, can another Movement card be subsequently
played on one of the involved groups in the
forward/reverse mode before completing the transfer by
play of a Terrain card? 17.7 This rule states that a lateral
group transfer is not complete (i.e. the new group chit
is not placed) until terrain is placed and accepted. How
does that apply in a group exchange? Do both groups need
to have terrain placed before the transfer is complete? Example: If either one of the groups rejects terrain, it loses it movement status and the transfer of both groups is canceled. However, if one of the two groups involved in a group exchange has terrain discarded on it, and the terrain is accepted, the other group involved MUST be placed in Terrain (or open ground) during its turn as its sole action for that turn, thereby completing the group exchange. Incorrect Example: If two groups are both making
lateral transfers (e.g. group C to D and group B to C)
then if the leading group (C) fails it's transfer, then
the other group (B) could not transfer either. If C
fails, could they try again prior to B completing their
transfer, thus allowing both to transfer without B having
to play another movement card? 17.7 When groups are exchanging
positions, could the move be completed when one group
plays a terrain card and the other plays a second
movement card (assuming the terrain they are leaving is
not marsh or stream)? 17.7 If two groups are exchanging
positions and one group is completely eliminated before
they could place terrain, is the remaining group allowed
to go into the new position (assume B and C are in a
group exchange, and B is eliminated, can C, on its turn,
become B by placing terrain)? 17.7 & 17.9 Can a group Z or E be
created if the enemy has created such a group via
reinforcements? 17.8 Can a man being transferred
between stationary groups be affected by a red To Hit RNC
draw? 17.8 If Groups A & C each
transfer a man to Group B simultaneously, can B receive
both of them with one action? 17.8 This rule uses the term
"man" instead of Personality card, but, for
completeness, can an IG make and individual transfer? 17.8 May a man make an Individual
Transfer into or from a group that has a Movement card in
play from a previous turn? 17.8 When a man is in the process of
transferring and the receiving group is fired on, what
position does the transferring man occupy for purposes of
the fire resolution? 17.8 When an individual transfer
takes place, the group receiving the transfer can not be
rearranged at that time (3.3). Where then do the
transferring men go? Are the placed at the front of the
group, at the back, or can they be placed anywhere they
want, just so long as the rest of the group order is not
changed? *17.8 Insert in the 5th sentence between "move" and "until": "from that range chit". 17.8 & 11.13 Can the holder of a
crew-served weapon begin an individual transfer if the
weapon is currently crewed? Can the crewman? 17.8 & 20.39 If an opposing group
wishes to infiltrate a group whose last member is in the
act of a transfer, does the infiltration attempt suffer
the two-column shift to the right for movement? 17.8 Before an Individual Transfer is
completed, the opponent places wire on the
"sending" group. Since the Transfer was begun
when the sending group had no wire, can the transfer
still be completed? 17.8 Can an individual transfer INTO
a group in wire? 17.8 If an individual uses a
"ford" movement card for an individual transfer
out of a stream is the fording automatic? If the
individual is fired upon and pinned before he completes
the transfer is he returned to the stream? 17.8 Can a Hero be immediately played
upon a man just pinned in a transfer, allowing him to
continue the transfer? 17.8 A man in the act of Individual Transfer may not participate in the Fire Attacks or any other action of the groups he is between, other than to be received by one of those groups, thus ending the Individual Transfer. A man in the act of Individual Transfer is subject to the effects of any attacks made on the groups he is between as if he were a member of both groups. 17.8 Can men in the process of
Individual Transfer fire? 17.8 Can a transfer be cancelled,
returning the transferees to their original group, as
that group's sole action, merely by announcing that
intention and removing the transfer chit(s)? 17.9 If a new group is being created,
can the transferring men be attacked as the new group,
even if it has not yet been placed? 17.92 Can the opponent play terrain
on the not yet created group, thus creating the group (or
not if terrain is refused)? If yes, what happens if the
transferring PCs decline the terrain? Rules 1 - 16 Errata Comments or suggestions? upfront2000@home.com Page created 1 Dec 1995. Last edited 20 May 2001. You are at: http://members.home.net/upfront/errata/rule17.htm Unless otherwise noted, all contents copyright © 2001, Andrew R. Maly. All rights reserved. |