Gets the current graphics position in world coords.
Fortran:
subroutine getgp(x, y, z)
real x, y, z
C:
getgp(x, y, z)
float *x, *y, *z;
Pascal:
procedure GetGp(var x, y, z: real)
Gets the current transformed graphics position in world coords.
Fortran:
subroutine getgpt(x, y, z, w)
real x, y, z, w
C:
getgpt(x, y, z, w)
float *x, *y, *z, *w;
Pascal:
procedure GetGpT(var x, y, z, w: real)
Gets the current graphics position in world coords.
Fortran:
subroutine getgp2(x, y)
real x, y
C:
getgp2(x, y)
float *x, *y;
Pascal:
procedure GetGp2(var x, y: real)
Gets the current screen graphics position in screen coords (-1 to 1)
Fortran:
subroutine sgetgp2(x, y)
real x, y
C:
sgetgp2(x, y)
float *x, *y;
Pascal:
procedure SgetGp2(var x, y: real)